package com.csw.android.ffmpegtest.gl

import com.csw.android.ffmpegtest.app.MyApplication
import com.csw.android.ffmpegtest.gl.base.BaseNativeRenderer

open class SectionRenderer (val sceneType:Int): BaseNativeRenderer() {

    init {
        glV3Renderer.setScene(sceneType, MyApplication.instance.resources.assets)
    }

}